Determines if a point is inside a triangle.
Name | Type | Description |
---|---|---|
point |
Cartesian2 | Cartesian3 | The point to test. |
p0 |
Cartesian2 | Cartesian3 | The first point of the triangle. |
p1 |
Cartesian2 | Cartesian3 | The second point of the triangle. |
p2 |
Cartesian2 | Cartesian3 | The third point of the triangle. |
Returns:
true
if the point is inside the triangle; otherwise, false
.
Example:
// Returns true
var p = new Cesium.Cartesian2(0.25, 0.25);
var b = Cesium.pointInsideTriangle(p,
new Cesium.Cartesian2(0.0, 0.0),
new Cesium.Cartesian2(1.0, 0.0),
new Cesium.Cartesian2(0.0, 1.0));