Classes
- Attribution
- Collection
- CollectionEvent
- DeviceOrientation
- DragBoxEvent
- DrawEvent
- Feature
- FeatureOverlay
- Geolocation
- Graticule
- ImageTile
- Kinetic
- Map
- MapBrowserEvent
- MapEvent
- Object
- ObjectAccessor
- ObjectEvent
- Observable
- Overlay
- Sphere
- Tile
- View
Namespaces
- animation
- color
- control
- coordinate
- easing
- events
- extent
- feature
- format
- geom
- has
- interaction
- layer
- loadingstrategy
- proj
- render
- source
- style
- tilegrid
Methods
-
ol.inherits(childCtor, parentCtor) experimental
-
Inherit the prototype methods from one constructor into another.
Usage:
function ParentClass(a, b) { } ParentClass.prototype.foo = function(a) { } function ChildClass(a, b, c) { // Call parent constructor ParentClass.call(this, a, b); } ol.inherits(ChildClass, ParentClass); var child = new ChildClass('a', 'b', 'see'); child.foo(); // This works.
In addition, a superclass' implementation of a method can be invoked as follows:
ChildClass.prototype.foo = function(a) { ChildClass.base(this, 'foo', a); // Other code here. };
Name Type Description childCtor
function Child constructor.
parentCtor
function Parent constructor.
Type Definitions
-
ol.CanvasFunctionType() experimental
-
A function returning the canvas element (
{HTMLCanvasElement}
) used by the source as an image. The arguments passed to the function are:ol.Extent
the image extent,{number}
the image resolution,{number}
the device pixel ratio,ol.Size
the image size, andol.proj.Projection
the image projection. The canvas returned by this function is cached by the source. The this keyword inside the function references theol.source.ImageCanvas
. -
ol.Color{Array.<number>} experimental
-
A color represented as a short array [red, green, blue, alpha]. red, green, and blue should be integers in the range 0..255 inclusive. alpha should be a float in the range 0..1 inclusive.
-
ol.Coordinate{Array.<number>}
-
An array of numbers representing an xy coordinate. Example:
[16, 48]
. -
ol.CoordinateFormatType()
-
A function that takes a
ol.Coordinate
and transforms it into a{string}
. -
ol.Extent{Array.<number>}
-
An array of numbers representing an extent:
[minx, miny, maxx, maxy]
. -
ol.OverlayPositioning{string}
-
Overlay position:
'bottom-left'
,'bottom-center'
,'bottom-right'
,'center-left'
,'center-center'
,'center-right'
,'top-left'
,'top-center'
,'top-right'
-
ol.Pixel{Array.<number>}
-
An array with two elements, representing a pixel. The first element is the x-coordinate, the second the y-coordinate of the pixel.
-
ol.PreRenderFunction() experimental
-
Function to perform manipulations before rendering. This function is called with the
ol.Map
as first and an optionalolx.FrameState
as second argument. Returntrue
to keep this function for the next frame,false
to remove it. -
ol.RendererType{string}
-
Available renderers:
'canvas'
,'dom'
or'webgl'
. -
ol.Size{Array.<number>}
-
An array of numbers representing a size:
[width, height]
. -
ol.TileCoord{Array.<number>} experimental
-
An array of three numbers representing the location of a tile in a tile grid. The order is
z
,x
, andy
.z
is the zoom level. -
ol.TileLoadFunctionType() experimental
-
A function that takes an
ol.ImageTile
for the image tile and a{string}
for the src as arguments. -
ol.TileUrlFunctionType() experimental
-
A function that takes an
ol.TileCoord
for the tile coordinate, a{number}
representing the pixel ratio and anol.proj.Projection
for the projection as arguments and returns a{string}
or undefined representing the tile URL. -
ol.TransformFunction()
-
A transform function accepts an array of input coordinate values, an optional output array, and an optional dimension (default should be 2). The function transforms the input coordinate values, populates the output array, and returns the output array.