goog.provide('ol.style.Circle');
goog.require('goog.dom');
goog.require('goog.dom.TagName');
goog.require('ol.color');
goog.require('ol.render.canvas');
goog.require('ol.style.Fill');
goog.require('ol.style.Image');
goog.require('ol.style.ImageState');
goog.require('ol.style.Stroke');
/**
* @classdesc
* Set circle style for vector features.
*
* @constructor
* @param {olx.style.CircleOptions=} opt_options Options.
* @extends {ol.style.Image}
* @api
*/
ol.style.Circle = function(opt_options) {
var options = goog.isDef(opt_options) ? opt_options : {};
/**
* @private
* @type {HTMLCanvasElement}
*/
this.canvas_ = /** @type {HTMLCanvasElement} */
(goog.dom.createElement(goog.dom.TagName.CANVAS));
/**
* @private
* @type {HTMLCanvasElement}
*/
this.hitDetectionCanvas_ = null;
/**
* @private
* @type {ol.style.Fill}
*/
this.fill_ = goog.isDef(options.fill) ? options.fill : null;
/**
* @private
* @type {Array.<number>}
*/
this.origin_ = [0, 0];
/**
* @private
* @type {number}
*/
this.radius_ = options.radius;
/**
* @private
* @type {ol.style.Stroke}
*/
this.stroke_ = goog.isDef(options.stroke) ? options.stroke : null;
var size = this.render_();
/**
* @private
* @type {Array.<number>}
*/
this.anchor_ = [size / 2, size / 2];
/**
* @private
* @type {ol.Size}
*/
this.size_ = [size, size];
/**
* @type {boolean}
*/
var snapToPixel = goog.isDef(options.snapToPixel) ?
options.snapToPixel : true;
goog.base(this, {
opacity: 1,
rotateWithView: false,
rotation: 0,
scale: 1,
snapToPixel: snapToPixel
});
};
goog.inherits(ol.style.Circle, ol.style.Image);
/**
* @inheritDoc
* @api
*/
ol.style.Circle.prototype.getAnchor = function() {
return this.anchor_;
};
/**
* @return {ol.style.Fill} Fill style.
* @api
*/
ol.style.Circle.prototype.getFill = function() {
return this.fill_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getHitDetectionImage = function(pixelRatio) {
return this.hitDetectionCanvas_;
};
/**
* @inheritDoc
* @api
*/
ol.style.Circle.prototype.getImage = function(pixelRatio) {
return this.canvas_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getImageState = function() {
return ol.style.ImageState.LOADED;
};
/**
* @inheritDoc
* @api
*/
ol.style.Circle.prototype.getOrigin = function() {
return this.origin_;
};
/**
* @return {number} Radius.
* @api
*/
ol.style.Circle.prototype.getRadius = function() {
return this.radius_;
};
/**
* @inheritDoc
* @api
*/
ol.style.Circle.prototype.getSize = function() {
return this.size_;
};
/**
* @return {ol.style.Stroke} Stroke style.
* @api
*/
ol.style.Circle.prototype.getStroke = function() {
return this.stroke_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.listenImageChange = goog.nullFunction;
/**
* @inheritDoc
*/
ol.style.Circle.prototype.load = goog.nullFunction;
/**
* @inheritDoc
*/
ol.style.Circle.prototype.unlistenImageChange = goog.nullFunction;
/**
* @private
* @return {number} Size.
*/
ol.style.Circle.prototype.render_ = function() {
var canvas = this.canvas_;
var strokeStyle, strokeWidth;
if (goog.isNull(this.stroke_)) {
strokeWidth = 0;
} else {
strokeStyle = ol.color.asString(this.stroke_.getColor());
strokeWidth = this.stroke_.getWidth();
if (!goog.isDef(strokeWidth)) {
strokeWidth = ol.render.canvas.defaultLineWidth;
}
}
var size = 2 * (this.radius_ + strokeWidth) + 1;
// draw the circle on the canvas
canvas.height = size;
canvas.width = size;
// canvas.width and height are rounded to the closest integer
size = canvas.width;
var context = /** @type {CanvasRenderingContext2D} */
(canvas.getContext('2d'));
context.arc(size / 2, size / 2, this.radius_, 0, 2 * Math.PI, true);
if (!goog.isNull(this.fill_)) {
context.fillStyle = ol.color.asString(this.fill_.getColor());
context.fill();
}
if (!goog.isNull(this.stroke_)) {
context.strokeStyle = strokeStyle;
context.lineWidth = strokeWidth;
context.stroke();
}
// deal with the hit detection canvas
if (!goog.isNull(this.fill_)) {
this.hitDetectionCanvas_ = canvas;
} else {
this.hitDetectionCanvas_ = /** @type {HTMLCanvasElement} */
(goog.dom.createElement(goog.dom.TagName.CANVAS));
canvas = this.hitDetectionCanvas_;
canvas.height = size;
canvas.width = size;
context = /** @type {CanvasRenderingContext2D} */
(canvas.getContext('2d'));
context.arc(size / 2, size / 2, this.radius_, 0, 2 * Math.PI, true);
context.fillStyle = ol.render.canvas.defaultFillStyle;
context.fill();
if (!goog.isNull(this.stroke_)) {
context.strokeStyle = strokeStyle;
context.lineWidth = strokeWidth;
context.stroke();
}
}
return size;
};